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PROJECT 2 : FINAL PRODUCT - EXTERIOR AND INTERIOR RENDERING (3DS MAX)

EXTERIOR VIEW



INTERIOR VIEW

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PROJECT 1 : Revit Modeling & Documentation (WEEK 4)

PROJECT 2 : EXTERIOR AND INTERIOR RENDERING (3DS MAX)

PROCESS OF RENDERING: 1) Importing Revit file into 3DSMAX. 2) Placing DOME light for surrounding light. 3) Adding HDRI Map onto dome light to mimic natural surrounding lighting. 4) Placing camera to get wanted view and rendering range. 5) Adjusted camrera radius and ISO 6) Test rendering using VRAY to see view and lighting intensity.  7) Applied Material map using vRaymtl 8) Applied Glass materuial by turning reflect and refract maps to white colours 9) Applied materials onto selections within model & adding furnitures downloaded on flying architecture 10) Test rendering to see material scales and etc. & lighitng. 11) Added sun for stronger reflections which dome light fails to acheive. 12) Added plane light onto window at room which is used as interior render. 13) Test rendering on interior space. 14) Applied plane to act as ground (grass) 15) Applied map, normal maps, bumps, relflects

PROJECT 1 : Revit Modeling & Documentation (WEEK 6)